Hi folks!
I started with a new game a while ago: "Warlords", a nice little hex-field, turn-based, tactical fantasy game in the ever-fashionable "Orcs vs Humans" genre.
Forget about the minimal storyline. You're in control of a group of regiments, of five different classes (warriors, pikes, cavalry, archers and mages), each led by a different hero. Each class has different strengths and weaknesses, of the paper-rock-scissors - variety.
Heroes gain XP, level up, and can be equipped with personal and battalion-level upgrades. Battles usually involve between three and five of your own regiments, and three to seven enemy ones.
Battles are short, and the game is quite snappy, with relatively low battery impact. All in all, it's a fun, non-brain-dead way to spend some minutes.
Financial aspects
Warlords has the common system of dual currencies - gold and diamonds (which are rare, and can be bought for real world money). There are no ads, which is a nice touch for a free-to-play game.
The game also doesn't rub "SPEND $$$ NOW OR FACE MASSIVE PAIN" in your face. Cash is earned by winning battles, and used to buy upgrades.
The main "nagging" system is wait-based. When a battalion is damaged in battle, it takes some time for it to recover to full strength. This is actually a neat strategic aspect, and not annoying at all. Of course, you could spend diamonds to skip that wait.
The second wait aspect is upgrade time - the higher the upgrade level, the longer the wait. Again, you could use diamonds to skip that, but it's really not necessary.
Lastly, you can use diamonds to buy "regiment shards", either via the merchant or the premium crate system, to level-up for better weapons and armour.
Obtaining premium currency
The ingame store is rather pricey - you can't do much with the $8 minimum purchase. A better way is to get diamonds through the
game, and not waste them on impatience.
There's a chance for getting diamonds in the Raider missions, and you get some for ranking in the monthly leaderboard as well.
Of course, you get regimental shards (the only thing you'd really want to spend diamonds on) occasionally for winning battles, so it's really more of a booster effect to get ahead in the game quickly.
Conclusion
All in all, I really quite like the game. It's well-designed, the developers are responsive, it's easy on the battery and loading times, non-naggy in terms of real-world $$$ and ad-free. I can recommend anyone who's into fantasy / turn-based-tactical to give it a go.
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